What's on your mind?
TEXT
POLL
- All59 posts
- General5 posts
- News and Announcements4 posts
- Help Desk4 posts
- General Discussion27 posts
- Gameplay17 posts
- Just for Fun2 posts
Sort by
Card Layout
Gameplay
Hey guys! This is my first post on this forum so I'm pretty psyched :)
I've been playing Monster Squad for about a year and have gotten some pretty high-rank monsters. I decided to make a multi-type team to be a rebel (as I personally find the ideology of single-type teams being the best is a little bit silly, though it is mostly true). I was wondering if you guys can rate my team that I just built!
Leader:
Armin Coral | Lvl 40 | +5 | Pet = Meep
Subs:
Arch Bern | Lvl 40 | +5 | Pet = Poppie
Vengens | Lvl 40 | +5 | Pet = Meep
Dark Hawk | Lvl 40 | +5 | Pet = Poppie
Overall Team Rating:
S++
Here is the logic behind why I used these monsters.
Armin Coral has a pretty decent REC so it's multiprotecting ability that allows for a 75% REC is pretty nice with the Stage 3 shield that everyone gets. Due to its magic stones, the current REC of my Armin Coral surpasses 2400 which means that it recovers around 1800 HP each time. Furthermore, it can recover the most hurt ally with a 100% REC with coral heal which is pretty good as well for urgent recovery (though it's only one ally). The coral DEF up ability also allows for a solid rise in the team's defense, which is a good support boost. I personally find this to be the best leader for the group.
Vengens is a great fire monster in general, but the key lies in it's support ability and it's buff. The buff allows for a 50% increase in the attack of fire monsters. My Armin Coral has around 1600 ATK so a 50% increase means around 2400 ATK which is pretty dang high. Vengens itself will also get a nice boost as well. The support ability is killer as it attacks with 330% ATK while also removing one shield from an opponent. That means that (since my Vengens has around 2200 ATK due to magic stones) this is 7260 damage which is pretty much a guaranteed OHKO even if the ability doesn't apply to Vengens.
Dark Hawk is an outstanding monster which can be very useful as both leader or support, but I put him in support since A.) He has that self-stun disadvantage, though the price is worth it. 2.) It's ability is pretty jacked. The buff for him is to boost nature monster's HP by 100%, well the only nature monster is Arch Bern which already has an incredibly high HP which far surpasses 10000 which means that Arch Bern becomes pretty much invincible due to the shield by Armin Coral with the REC as well. Even more devastating is Dark Hawk's insane attack which does 275% ATK damage to everyone and since Dark Hawk right now has around 1900 ATK, this means 5225 damage which again is pretty high.
Arch Bern is a mirror image of Vengens except that it's ability applies to nature monsters (so 50% increase in Dark Hawk's 1900 ATK = 2850 ATK which leads to 7838 damage from it's support skill) and it has an insanely high HP. Through Dark Hawk, this becomes litterally a wall which just tears down shields and whips out around 4620 damage from the 330% ATK damage by its support skill.
Please give me suggestions and if possible a numerical rating from 1 - 10 (1 being the worst and 10 being the best)!
Thank you!
i just started , and i see an icon in upper left during battles (auto)..i click on it once or twicw, it does not matter, the battle still goes on auto-playing. is there a way to stop the auto-playing forever..i would like to choose the decisions on skills used..not the computer..is this possible..so far, i do not see a way to play the game without it playing by itself during battle ?
How to pass sky island stage 7 the 3rd wave monster so annoying, they keep heal heal and heal
hey guys was just doing my event missions and came across a 6 star noxhopper those brand new bug looking things that have the skill to break lvl 30 normal monsters so they can lvl up to 31 i was just wondering how do you get it to activate? i tried just doing one mission with a normal monster to see if it would work it didnt. does anyone else have experience with these monsters? and if so do they have to be level 30 in order for the ability to kick in? someone help please!!!
i just got maktron today, he looks pretty good with nice stats and skill. Is he as good as twinblaze ? is he good for arena, quest, new island ? Please give me some advices. Thanks
Bought 22 got 1 from daily reward, not a single 6 star monster... Hope you guys are having more luck
Today when I entered any level, I could do everything normaly till the end that I'd get this message:
Was I the only one with this problem? Has anyone seen this before?
Mewcelexia/Mewgalaxia for me at the minute.
And here's why:
Has Shield that only costs 60 MP meaning, when it's used by the time it runs out... 60 MP regenerated back.
You need to get the timing down to the last second; but the set-up is very, very useful for raids. Today I managed to do my first full clear of the Mansion of Madness Raid (usually would die at the 9-10 mark). Fire Bat/Midnight/Narkissa Bosses didn't hurt one monster; not 1 HP in either fire regardless of the 'power up' and 'warning' text. I had more trouble with the fights in-between them.
Downside to this strategy is unless you have a heal/attack up monster in the team too, Mewcelexia's heal all spell might not get the mana it needs in time to be used. Also you'll need to be aware of any monster that knows the debuff all / purify sort of skill and KO them asap.
Ideally, if you're fighting <4 enemies, this works really well. I'm going to try it on the other raids in the following days. I've enough Fire Buns for now. Just passed Robo-Island 2 too. (That took forever though and would reccommed something speedier! 4~ish odd minutes mainly because 1 monster jumped out the screen and didn't come back till it was finished. I don't have strong attackers so; that probably would have sped things up).
Anyone else have a leader that was surprisingly useful in situations? Or have any insight as to any poor choices? (I can't think when Pentacorn would be a good leader :/).
Not sure if anyone else got the survey pop-up on login, or bothered to fill it out, but here are my suggestions to improve the game in case anyone's curious:
- Leveling should get you new skills or upgrades, not just minor stat increases. Leveling is very monotonous right now. More RPG-like!
- Requiring you to kill all your opponent's monsters will not fix the arena. Reducing damage, maybe, so it's not instant win or instant loss (with lots of randomness), and requires some skill, might though.
- Maybe higher-class/rank monsters should have higher level caps, or something else? See above with leveling bonuses.
Just some ideas off the top of my head. Comments? :)
What's the most efficent way? (Other than waiting for the events for higher boosting/lower costs I mean?) I've almost got a normal team of 6-stars, I just need them boosted and I'm a little caution considering I've almost no money on hand. D=
I'm going to guess it's the 3*'s I'll need to use? Or is it better to farm Kongs (considering they're 4*stars) and use them as boosting material?
What do you guys think? Is it just me that think that its terrible? WORSE, for 30min... I mean they won't return because they are already there, so if you want... pay!...
I've been spending my energy on nothing but K9 islands, and I think I only ever got 4 Berns to show for it. They almost never drop. Fortunately, I also got 2 Big Berns from the Mystery Box, so that gets me to Saint Bern, at least, but Arch looks like it won't be happening for me, unless I get him directly from the box. Fusion didn't work for me either...
The previous event islands/special monsters were difficult to get, but doable. This one seems impossible...